My first attempt into the game was fine, but trying to get into the other levels, from the level selection, confused me. I realized I had to wait for the musical cue to finish, before it took me in, so I think it would be good if that was more clear. Perhaps a simple loading screen or something. I thought I was dealing with a bug.
Level 11 in particular, I don't think was possible to solve. It required you to put the owl girl's totems in the "totem slot," but there's only 2 of her and her totem is levitated.
I think to help the game, it should be less of a puzzle game and more platformer like some of the first Mario games.
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My first attempt into the game was fine, but trying to get into the other levels, from the level selection, confused me. I realized I had to wait for the musical cue to finish, before it took me in, so I think it would be good if that was more clear. Perhaps a simple loading screen or something. I thought I was dealing with a bug.
Level 11 in particular, I don't think was possible to solve. It required you to put the owl girl's totems in the "totem slot," but there's only 2 of her and her totem is levitated.
I think to help the game, it should be less of a puzzle game and more platformer like some of the first Mario games.
On the second level, I wasn't able to jump high enough to reach the lever. Either I'm missing something very basic, or...maybe the game is?
Level 2 is correct. You should be able to die next to the terrain by pressing space and use the totem as a building block to reach higher.